Hi, Jordan here. I’m just finishing up my Associate's Degree in Games Development majoring in Programming at SAE Creative Media Institute.
During my time here I have formalised my understanding and critical engagement with Video Games and other forms of media and art, learning the why's and how's that make great media great. For my major, I have pushed what is required of us to ensure that I have a rock solid foundational understanding of C# in Unity, but also programming concepts more broadly.
During this last semester, I chose to undertake in three projects within my study to highlight my skills and abilities. A game that was just two people, with me as the sole programmer (Woven Work), a world generation and animal simulation program as part of a programmer team (TBD), and an atmospheric environmental narrative experience as part of our theory class, Cultural Perspectives, where we explore humanity's relationship with and perceived power over the natural world (TBD).
In addition to my study, I also participated in Ubisoft Australia's Official Game Jam 2024 where Australian students had two weeks to come up with a game using the theme 'Trash.' I submitted 'Birdside Colleciton' a game based on curbside collection days, but instead of simply disposing of the trash, you repurpose it and give it to your neighbours who are looking for the things others are throwing away. I did it without a team and could only dedicate half the allotted time to create it, but I am very proud of how it turned out.
I consider myself to have two decades of hands-on games experience, and at least 10 years of hobby/enthusiast level self-learning on games development, including community-level playtesting / QA and games analysis, I can't wait to leave my creative mark on the Australian games industry.
All feedback is welcome and please reach out if you like any of my stuff or would like to collaborate! I live in Meanjin (Brisbane) and have been engaging with the local scene, so if you know me, or even if you don’t, say ‘Hi!’